Hockey game

ABSTRACT

A hockey game comprising a playing board upon which is placed indicia for use by a simulated home team and a simulated visiting team. Each team is provided with player blocks for a center, a right wing, a left wing, two defense men and a goalie. The goalie player block is subdivided into right, left and middle blocks for purposes of the play. The board is further inscribed to indicate a home team scoreboard and a visiting team scoreboard. Each team is provided with a three dimensional goalie, three three dimensional scoreboard markers and a deck of 30 game cards. A three dimensional puck and a pair of dice complete the game apparatus.

United States Patent 1191 1111 3,907,295

Eissler Sept. 23, 1975 41 HOCKEY GAME [76] Inventor:

Philadelphia, Pa. 19120 Filed:

Appl. No.: 346,338

Mar. 30, 1973 Charles J; Eissler, 5810 N. 6th St.,

134 GM, 273/134 CA, 134 CE, 131 C, 136 C, 94 R, 85 R References CitedUNITED STATES' PATENTS Furey et al 273/94 R UX Trimble.

12/1970 Seitz 273/131 C X I FOREIGN PATENTS OR APPLICATIONS PrimaryExaminerAnt0n O. Oechsle [57] ABSTRACT A hockey game comprising aplaying board upon which is placed indicia for use by a simulated hometeam and a simulated visiting team. Each team is provided with playerblocks for a center, a right wing, a left wing, two defense men and agoalie, The goalie player block is subdivided into right, left andmiddle blocks for purposes of the play. The board is further inscribedto indicate a home team scoreboard and a visiting team scoreboard. Eachteam is provided with a three dimensional goalie, three threedimensional scoreboard markers and a deck of 30 game cards. A threedimensional puck and a pair of dice complete the game apparatus.

3 Claims, 10 Drawing Figures 207,360 11/1923 United Kingdom ..273/134 CB14 10 l 1 o o 0 HOME GOALIE SIDE 9 9 9 RIGHT MIDDLE LEFT I I 32 I 5 171; 17

so O 2 0 HOME HOME ()3 z z DEFENSEMA DEFE EMAN N 24 NS 0 O O 54' e z 20's 83d HBd'HEId ouvoa aaoos WVHL awou 9N|M.L.-.l3l 831N310 SNIMLHSIH 1)SNLLISIA QNLLISIA QNIJJSIA /20 HOME HOME HOME RIGHTWING CENTER LEFTWING1 I 5 1s s4 uvwasuaaao uvwasnaaao 56 SNLLISIA SNLLISIA 301s 31-11109SNIilSI/l US Patent Sept. 23,1975 Sheet 1 Of3 3,907,295

l4 IO HOME GOALIE SIDE 9 9 9 RIGHT MIDDLE LEFT 0 4' Q 32 I 2e 17617 30 00 HOME HOME --22' 2 2 3 DEFENSEMAN DEFENSEMAN 58"\0 0 Q 5 T l l l 54' 2z Q HZ-1d 83d 33$ OavOa aaoos INVELL EIWOH SNIMidEII HELLNEIO SNIMLHSIHSNLLISIA 9N|J.|Sl/\ SNLLVISIA /2O HOME HOME HOME RIGHTWING CENTERLEFTW-ING 3 VISITING TEAM I SCORE BOARD 52\FE|R. PER/PER. I8 54 "1 INVWESNI-IAEIG NVWEISNEL-JEICI. 1? Q Q SNIiISIA SNLLISIA 2 2 2 /22 O C) O3 a 3 G C) O 4 4 4 26 C) O O 5 5 5 1.331 EIICIGIW .LHSIH 58/0 0 0 301sal-lvos SNILISIA 0 0 0 1 FIG. I T2 US Patent Sept. 23,1975 Shfiifi! 2 of3 .$907,295

PLAYER- PLAYER- PLAYER- PLAYER- PLAYER- DEFENSEMAN DEFENSEMAN DEFENSEMANDEFENSEMAN DEFENSEMAN IQ Q9 DE PLAY- PLAY- PLAY- PLAY- PLAY- CHECKLEFTw. CHECK RIGHTW. CHECK CENTER PASS-LEFTW. PASS-RIGHTW.

PLAYER- PLAYER- PLAYER- I PLAYER- PLAYER- DEFENSEMAN DEFENSEMAN LEFTWINGLEFTwINC LEFTWING DE 2Q- 2 PLAY- PLAY- PLAY- PLAY- PLAY- PASS- CENTERPASS-DEFENSE. PASS-CENTER PASS-RIGHTW. PASS-DEFENSE.

PLAYER- PLAYER- PLAYER- PLAYER- PLAYER- LEFTWING LEFTWING LEFTWINGLEFTWING LEFTWING iQ' 2. 2&' DC 9g PLAY- PLAY- PLAY- PLAY- PLAY- SHOT TORIGHT SHOT TO RIGHT SHOT To'MIDDLE SHOT TO MIDDLE SHOT To LEFT PLAYER-PLAYER- PLAYER- PLAYER- PLAYER- CENTER CENTER CENTER CENTER CENTER 2 1%L 2 L PLAY- PLAY- PLAY- PLAY- PLAY- 6 PASS-DEFENSE. PASS-RIGHTW.PASS-LEFTW. SHOT TO RIGHT SHOT TO MIDDLE PLAYER- PLAYER- PLAYER- PLAYER-PLAYER- CENTER CENTER RIGHTWING RIGHTWING RIGHTWING m L L DE PLAY- PLAY-PLAY- PLAY- PLAY- SHOT TO LEFT SHOT TO RIGHT PASS-DEFENSE. PASS-CENTERPASS-LEFTW.

PLAYER- PLAYER- PLAYER- PLAYER- PLAYER- RIGHTWING RIGHTWING RIGHTWINGRIGHTWING RIGHTWING 1% 1. .2 25 li LLB PLAY- PLAY- PL AY PLAY- PL AY-SHOT TO RIGHT SHOT TO MIDDLE SHOT TO MIDDLE SHOT To LEFT SHOT TO LEFT YFIG. 2

US Patent Sept. 23,1975 Sheet 3 of 3 3,907,295

F|G.3 FIG. 4

FIG. 8

. game conducting purposes.

, HOCKEY GAME BACKGROUND OF THE INVENTION the actual sport, there isalso an increased need for a comparable, simulated board type of gamesuitable for playing at home. One such game has been described in U.S.Pat. No. 3,204,966. I

7 SUMMARY OF THE INVENTION The present invention relates to a simulatedhockey game, and more particularly, is directed to a board type hockeygame which includes suitable indicia and suitable apparatus to simulatein a meaningful manner the I plays of an actual ice hockey game.

The present invention incorporates a game board having player blocks forthe hockey players of each team designated thereon. Each team playerblocks include a center, right and left wings, right and leftdefens emen and a goalie. The goalie player block is subdivided intoright,-middle and left areas to enhance the,

play. Each team has a three dimensional goalie and three threedimensional scoreboard markers. The scoreboard markers are employed withscoreboards which are inscribed upon'the playing board-surface toprovide readily identifiable means for keeping score.

A plurality of game cards are provided for each team and these cardscontrol the play of the game, such as checking, passing and shooting forthe various players of each team. By employing the game cards and byjudiciously placing the goalie in one of the three subdivided gaolieblocks, plays can be made by the opposing players until such time as ascore is tallied/The player having the most scoresat the end of threesimulated 1 playing periods would be the winner.

It is therefore an object of the present invention to provide animproved hockey game of the type set forth. I

It is another object of the present invention to provide a novelhockeygame which employs a game board having inscribed thereon indiciain the form of player the playing area for each player of 1 blocks todesignate each team.

It is another objectof the present invention to provide a novel hockeygame wherein indicia is inscribed upon a playing board in the form ofplayer blocks and scoreboards wherein all of the plays of a usual hockeysurface. 7

I ltisa fiirther object of the present invention to provide a novelhockey game which includes a playing" L ame ardfm which is generallysub-divided into a visiting .teamarea- 12 anda home teamarea 14. Eachfacture, simple in design and trouble-free when in use. Other objectsand a fuller understanding of the invention will be had by referring tothe following description and claims of a preferred embodiment thereof,taken in conjunction with the accompanying drawings wherein likereference characters refer to similar parts throughout the severalviews.

Q A BRIEF DESCRIPTION OF THE DRAWINGS FIG. I is a topperspective view ofa hockey game I game board constructed in accordance with the presentinvention. I

. FIG. 2 is a'top plan view ofthe game control the play of one team.

FIG. 3 is a bottom plan view of one of the play cards of FIG. 2 showingthat the card controls the play of the home team. g 1

FIG. 4 is a bottom plan view of one of the play cards of FIG. 2 showingthat the card controls the play of the visitors team.

FIG. 5 is a perspective view of a goalie, the goalie being-colored tocorrespond tothe color coding of the game cards of one team, forexample, red to indicate the visitors team. I

FIG. 6 is a perspective view of the other goalie which is color coded tocorrespond to the color of the second team, for example, the color blueto indicate the home team. 7

FIG. 7 is a perspective view of the three scoreboard markers for oneteam, the markers being color coded, for example, with the color red toindicate the visitors team. 7

FIG. 8 is a perspective view of the three scoreboard markers for usewhen the other team, for example, the color blue to indicate the hometeam.

FIG. 9 is a perspective view of the puck which is used in playing thegame.

FIG. 10 is a perspective view of a pair of dice which are employed toplay the game.

DESC RIPTION OF THE PREFERRED EMBODIMENTS o1= THE INVENTION cards whichAlthough specific terms used in the following de- I scription for thesake of clarity, these terms are intended to. 'refer'only to theparticular structure of my invention selected for'illustration in thedrawings, and r are-not intended to define or limit the scope of theinvention.

.. Referring now to the drawings,fll show in FIG. 1, a

I team area 12', 14 is inscribed vvith a plurality of player game may besimulated and a readily visible record of the scores can be maintaineddirectly'upon the board} board and designated areas which are inscribedupon being sub-divided into right, middle It is another object of thepresent invention -to vide a novel hockey game that is and home t am.scoreboards38, 38f. Y

l still r'eferring tQ'FIG. 1,. the face of the board toidesignate theposition of the board to represent the various playersof each team, onedesignated area representing the goal, the goal area.

and left blocks for blocks tov represent the relative positions of thevarious players of each team. Eachteam area includes a centerplayerblock 16, 16", a right wing player block 18,

18, a left wing player block 20, 20' and two defense fully set forth.Each goalie. area 2 6, 26 is further subdivided into a middle area 28,28'," a left area 30,30. and

aright' area 32, 32"for' shot blocking'purposes in accordance with thema of di ame. Additionally, the face of the garne board lo'isins'cribed,to provide the visitor is prothe puck 50 for playing the game ashereinafter more fully set forth. Each score board 38,38 is subdividedinto three playing period columns 52,52, 54,54, 56,56 to indicate thescoring in each of three playing periods. The columns 52, 54, 56 arefurther subdivided into horizontal score areas 58, 58 to indicate thenumber of scores in each of the three periods. The three dimensionalscore board markers 60, 62, 64, 66, 68, 70 are each respectively placedupon one of the columns 52, 52', 54, 54, 56, 56' to visually indicatedirectly upon the board all of the scoring at any particular point intime in the game.

In FIG. 2 I show the play sides 72 of the various play cards 74 whichare used by each play team. Each set of cards comprises three'defensemen check cards 76, 78, 80; four defense men pass cards 82, 84, 86, 88;three left wing pass cards 90, 92, 94; five left wing shot cards 90,92,94,96, 98; three center pass cards 100, 102, 104; four center shotcards 106, 108, 110, 112; three right wing pass cards 114, 116, 118; andfive right wing shot cards 120, 122, 124,126, 128.

As seenin FIGS. 3 and 4, the team side 130 of the play cards 74 are eachdesignated with either the letter V or the letter l-I" to designatewhether the card belongs to the home team deck or the visiting teamdeck. It will be appreciated that thirty cards with identical play side72 designations will be provided for each team to properly play thegame. A pair of dice 132 are provided with the game for play'purposes.Preferably, the various play cards74 are fabricated of relatively flat,substantially two dimensional configuration to lie flat upon the surfaceof the game board 10. The goalies 34, 36, the puck 50, the score boardmarkers 60, 62, 64', 66, 68, 70 and'the pair of dice 132 are preferablythree dimensional in configuration to facilitate movement of the partsand to generally add interest to the game.

In order to play the game, each player receives 30 game cards 74, agoalie 34 or 36 of his own color and three score board markers 60, 62,64 or 66, 68, 70. The cards indicatedwith the H on the team side 130 arefor the home team player and the cards marked with the V on the teamside 130 are'for the visiting player. Each set of 30 cards is placed onan'unused pile on one side of the board with the team side 130 of thecards facing upwardly. The puck 50 is placed in the central puck area 40until a play begins. One score board marker 60, 62, 64, 66, 68, 70 isused to score goals in each period in the designated columns 52,52,54,54, 56,56. The position of a goalie 34, 36 within the respectivemiddle, left and right goalie areas 28,28, 30,30, 32,32 is determined bythe defense player in the course of the play.

Each player rolls the dice at the beginning of the game and at thebeginning of each play. The person rolling the highest number initiallygets the puck 50 for his team.'The player with the puck then rolls thedice 132 again to determine where the puck will be placed. In oneembodiment, if the roll of the dice 132 is either 3, 6, or ID, thevisiting team would place the puck in the right wing area 18 if thevisiting team had the puck 50. Similarly, the home team would place thepuck in the home right wing area 18 if the home team had the puck. Ifthe roll of the dice was 5, 8 or I l, the visiting team would place thepuck in the left wing area If the home team 'had the puck, the home teamwould place the puck in the home left wing area 20. If the roll of thedice was 4, 9 or l2, the puck would be placed in the correct respectivevisiting center area 16' or home center area 16. A roll of 2 or 7 on thepart of the visiting team would place the puck in the defense area 22 or24 and a roll of 2 or 7 by the home team would place the puck in thehome defense area 22 or 24.

Once the position of the puck 50 is determined, the player with the puckmust draw five cards from his unused pile. The player with the puck isknown as the offense player. It is the object of the game for theoffense player to attempt to score a goal to the opponents respectivegoalie area 26 or 26. If none of the five cards drawn by the offenseplayer has a shot play designated on the play side 72, then no goal canbe scored for that hand and the cards must be discarded to a used cardpile (not shown). If however, a shot card, for example cards 90, 92, 94,96, or 98 is drawn, it must be a shot card that can be used. Forexample, if the puck 50 was positioned on the home center block 16 andone of the five cards 74 drawn by the home team offense player was card106 which is inscribed, player-center, playshot to right, then theoffense player would place the card face down on his home center block16 under the puck 50 to prevent the defense player from seeing the play.At that point, the defense player should place his goalie 34 on one ofthe goalie areas 26, .28 or 30. If the defense player places his goalieon the right block 32, then no goal would be scored by the offenseplayer. If the defense player had placed his goalie in the middle block28, then the offense player would have scored a goal. The cards arerevealed only after the defense player positions his goalie in one ofthe goalie areas 26, 28, 30 and only one shot can be used in a play. Atthe end of each play, the five cards 74 drawn by the offense player areplaced in a used pile and are not used in other hands for the remainderof that period.

The offense player may pass the puck from its original position toanother player block by employing one of the pass cards, for examplecard 100, 102 or 104. Whatever play is determined, the necessary card isplaced face down upon the appropriate player block 16, 18, 20, 22 or 24.The offense player may make as many passes as he can, provided he hasthe game cards 74 to do so. The last position of the puck 50 must resultin a shot, otherwise the hand is put aside and the cards for that handis placed in the used pile (for the remainder of that period).

The defense player has the choice of drawing five cards from his unusedpile or not playing that hand at all. This determination must be madebefore the position of the puck is determined by the offense player. Ifthe defense player chooses to draw five cards, a checking card must bedrawn to result in the possibility of any defensive play. Cards 76, 78,are illustrative of the defense cards. After the offense player hasplaced his cards face down on his player blocks, then the defense playermay place any checking cards on his defenseman player blocks 22, 22, 24,24. A checking card only blocks a shot to the defense players goalieside; passes of the puck 50 by the offensive player are never checked.If the defense player has no checking card, then the defense playercards are put aside in the used card pile for the remainder of thatperiod.

Whenever an offense player passes the puck, he must roll the dice 132before the cards are revealed to determine whether the puck should beconsidered as off side". If a 3 is rolled, then the puck is ruled asoff-side and all the cards of that hand are placed in the used pile. Ifany other number is rolled on the dice, then the play continues asusual. Each time an offense player scores a goal, he moves one of hisscore board markers 60, 62, 64, 66, 70 to the next highest numbercircled in the respective columns 52,52, 54,54, 56,56 on his area l2, 14of the game board for a designated period. The maximum number of goalsscored in any one period is six and the maximum for the entire game is18.

When both players have used up all of their game cards 74, then thatperiod is over. The used pile of cards is then shuffled and a new periodbegins. If only one player has cards 74 left, then that player may takeup to 10 cards, provided the player with the cards wins the face off byrolling the dice. This is called a power play, giving a player a betterchange of scoring at the end of that period. If the player who does haveany cards left does not win the face-off by rolling the highest numberof the dice, then that period is over and a new period begins in themanner hereinbefore set forth.

Although I have described the present invention with reference to theparticular embodiments herein set forth, it is understood that thepresent disclosure has. been made only by way of example and thatnumerous changes in the details of construction may be resorted towithout departing from the spirit and scope of the invention. Thus, thescope of the invention should not be limited by the foregoingspecification, but rather only by the scope of the claims appendedhereto.

1 claim:

1. A simulated hockey game comprising: a playing board; a visiting teamarea designated on and occupying one half of said board; a home teamarea designated on and occupying the remaining one half of said board;said team areas each being inscribed with a plurality of separate playerblocks having indicia associated therewith identifying the blocks as acenter, a right wing, a left wing, two defense men and a goalie,respectively; said goalie blocks being disposed on opposing sides ofsaid board and each being subdivided into blocks inscribed as right,middle and left, respectively;

a first goalie piece adapted to be placed in any one of the visitingteam goalie blocks and a second goalie piece adapted to be placed in anyone of the home team visiting blocks;

a simulated puck;

char ce means for determining, at the beginning each play, whichparticipant of the game is to assume the role of the offensive and thedefensive player, respectively, and for determining the offensiveplayers block in which said puck is to be initially placed;

a plurality of cards for the visiting team and a plurality of cards forthe home team; said cards being sized to fit in said blocks; said cardsin each plurality being variously provided on their faces with indiciadesignating either a defense play, a pass play, or a shot play to eithera right, middle or left goalie block;

whereby the offensive player draws at random a plurality of cards whichmay designate a shot from the block in which the simulated puck has beeninitially placedas aforesaid to one of the defensive players goalieblocks or which may designate a pass play from the block in which thepuck was initially placed to another offensive players block and a shotfrom the latter block to one of the defensive players goalie blocks;said so designating cards being placed face down on the appropriateoffensive players blocks; said defensive player at that time placing hisgoalie in the goalie block to which he thinks a shot might be directedto thereby successfully defend against said shot and at his optiondrawing at random a plurality of cards any one of which may designate adefense against one of the aforesaid offensive shots.

2. A simulated hockey game in accordance with claim 1 wherein saidplaying board is inscribed with a score board area, said score boardarea having indicia associated therewith identifying portions asrelating to the visiting team area and the home team area respectivelyand a plurality of three-dimensional score board markers selectivelyplaced upon the score board area to indicate the score of the game, thesaid markers being divided into' a plurality of visiting team markersand a plurality of home team markers.

3. A simulated hockey game in accordance with claim 2 wherein the playerblocks, playing cards, goalie, score board area and score board markersrespectively of the visiting team are all color coded to a same firstcolor and of the home team are all color coded to the same second color.

1. A simulated hockey game comprising: a playing board; a visiting teamarea designated on and occupying one half of said board; a home teamarea designated on and occupying the remaining one half of said board;said team areas each being inscribed with a plurality of separate playerblocks having indicia associated therewith identifying the blocks as acenter, a right wing, a left wing, two defense men and a goalie,respectively; said goalie blocks being disposed on opposing sides ofsaid board and each being subdivided into blocks inscribed as right,middle and left, respectively; a first goalie piece adapted to be placedin any one of the visiting team goalie blocks and a second goalie pieceadapted to be placed in any one of the home team visiting blocks; asimulated puck; chance means for determining, at the beginning eachplay, which participant of the game is to assume the role of theoffensive and the defensive player, respectively, and for determiningthe offensive player''s block in which said puck is to be initiallyplaced; a plurality of cards for the visiting team and a plurality ofcards for the home team; said cards being sized to fit in said blocks;said cards in each plurality being variously provided on their faceswith indicia designating either a defense play, a pass play, or a shotplay to either a right, middle or left goalie block; whereby theoffensive player draws at random a plurality of cards which maydesignate a shot from the block in which the simulated puck has beeninitially placed as aforesaid to one of the defensive player''s goalieblocks or which may designate a pass play from the block in which thepuck was initially placed to another offensive player''s block and ashot from the latter block to one of the defensive player''s goalieblocks; said so designating cards being placed face down on theappropriate offensive player''s blocks; said defensive player at thattime placing his goalie in the goalie block to which he thinks a shotmight be directed to thereby successfully defend against said shot andat his option drawing at random a plurality of cards any one of whichmay designate a defense against one of the aforesaid offensive shots. 2.A simulated hockey game in accordance with claim 1 wherein said playingboard is inscribed with a score board area, said score board area havingindicia associated therewith identifying portions as relating to thevisiting team area and the home team area respectively and a pluralityof three-dimensional score board markers selectively placed upon thescore board area to indicate the score of the game, the said markersbeing divided into a plurality of visiting team markers and a pluralityof home team markers.
 3. A simulated hockey game in accordance withclaim 2 wherein the player blocks, playing cards, goalie, score boardarea and score board markers respectively of the visiting team are allcolor coded to a same first color and of the home team are all colorcoded to the same second color.